Path Finding in a Maze Using the A Search Algorithm
Problem Statement
Pathfinding is an important Artificial Intelligence problem in which an agent must find the shortest path from a starting position to a goal position while avoiding obstacles.
In this practical, the A* Search Algorithm is implemented using Python to solve a pathfinding problem in a two-dimensional maze. A* selects the most promising cell by considering both:
where:
- = actual cost from the start cell to the current cell
- = estimated distance from the current cell to the goal
- = estimated total cost of the path
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